Im trying not to get to detailed lol, But i just cannot help it, I love that interact stuff lol.
Im going to try to finish the detailed sculpt tonight, Then move onto the Finer details tomorrow.
Thursday and friday I want to try and get the Damage layser done before moving onto the Bark, Rock, Moss and so on texture layers done.
Then Over the weekend ill tetopo with the Mudbox Retopo Function using some guided curves and then do some final touche ups.
once im done, ill then bring it back into blender and create all the UV maps.
Once the maps are completed, ill bring it back into Mudbox and back out all the different maps.
Normal, Displacment and so on.
After that Ill take it into Mari for some texture painting before taking it back into blender and putting it all back together with the Cycles render engine
A lot to do, and ow so little time.