The end result (or almost):
The initial idea was to create: a clay texture, a background and a base, put the character in a pose and render.
But it was not what happened, I ended up creating some more items, which needed more textures ... then I started to improve things: more complex textures, bump, lighting, composition, colors ...
So I began to realize several things that are worth learning more in depth.
I hope you enjoy and tips are always welcome!