Thanks for the critique @frikkr
The common critique seems to be that it looks like a plastic doll. One person even going as far to say it looks like a sex doll lol. So i am going to tweak some things in the shader and color map to make it look less like that. I just bought a skin shader from blender market so I may use that as this shader was very basic and I'm not much of a shading artist.
You are right about the chest portion of the jacket being odd. I didn't spend much time on it as I was intending this to be the first render to just show off the hair. I got lazy when I decided to do the side render and didn't give the front the same amount of effort so the model still looks like the blockout model and not like it resting ontop of the body. I am going to rework it some more.
The fabric detail is from an asset pack I am working on using photoscanned seams, wrinkles, pockets etc as sculpting alphas and displacement maps.