I've spent a couple hours smoothing out my antenna overlap exercise, and attempted to fix these problems:
* The opening antic was too exaggerated and snappy; it was more like its own action that needed anticipation,
* The antenna looked more like a limp celery than a springy metal rod.
* The stop at the end was rather sudden and led oddly into a slow roll.
Here is the result of my effort:
From here, I'm going to move on to the Stomp walking animation exercise.
By the way, Vimeo complains about the lack of color information in my video, specifically:
This video contains unknown color properties, and may look incorrect on Vimeo as a result. If it looks weird, try re-encoding your video with explicit color properties.
Is this something I can fix with Blender configuration? I'm using the OpenGL Render Animation option with these settings:
If there are other settings that affect the video output for OpenGL Render, I'm not aware of them.